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A Spaceship Named Mcguire
by
Jack Ravenhurst was at her regal best, with the kind of noblesse oblige that would bring worshipful gratitude to the heart of any underling. “Oh, just a quick run-through on whatever you think would be interesting, Mr. Midguard; I don’t want to take up too much of your time.”
Midguard allowed as how he had a few interesting things to show her, and the party, which also included the watchful and taciturn Colonel Brock, began to make the rounds of the Viking plant.
There were three ships under construction at the time: two cargo vessels and a good-sized passenger job. Midguard seemed to think that every step of spacecraft construction was utterly fascinating–for which, bully for him–but it was pretty much of a drag as far as I was concerned. It took three hours.
Finally, he said, “Would you like to see the McGuire-7?”
Why, yes, of course she would. So we toddled off to the new ship while Midguard kept up a steady line of patter.
“We think we have all the computer errors out of this one, Miss Ravenhurst. A matter of new controls and safety devices. We feel that the trouble with the first six machines was that they were designed to be operated by voice orders by any qualified human operator. The trouble is that they had no way of telling just who was qualified. The brains are perfectly capable of distinguishing one individual from another, but they can’t tell whether a given individual is a space pilot or a janitor. In fact–“
I marked the salient points in his speech. The MG-YR-7 would be strictly a one-man ship. It had a built-in dog attitude–friendly toward all humans, but loyal only to its master. Of course, it was likely that the ship would outlast its master, so its loyalties could be changed, but only by the use of special switching keys.
The robotics boys still weren’t sure why the first six had gone insane, but they were fairly certain that the primary cause was the matter of too many masters. The brilliant biophysicist, Asenion, who promulgated the Three Laws of Robotics in the last century, had shown in his writings that they were unattainable ideals–that they only told what a perfect robot should be, not what a robot actually was.
The First Law, for instance, would forbid a robot to harm a human being, either by action or inaction. But, as Asenion showed, a robot could be faced with a situation which allowed for only two possible decisions, both of which required that a human being be harmed. In such a case, the robot goes insane.
I found myself speculating what sort of situation, what sort of Asenion paradox, had confronted those first six ships. And whether it had been by accident or design. Not that the McGuire robots had been built in strict accord with the Laws of Robotics; that was impossible on the face of it. But no matter how a perfectly logical machine is built, the human mind can figure out a way to goof it up because the human mind is capable of transcending logic.
* * * * *
The McGuire ship was a little beauty. A nice, sleek, needle, capable of atmospheric as well as spatial navigation, with a mirror-polished, beryl-blue surface all over the sixty-five feet of her–or his?–length.
It was standing upright on the surface of the planetoid, a shining needle in the shifting sunlight, limned against the star-filled darkness of space. We looked at it through the transparent viewport, and then took the flexible tube that led to the air lock of the ship.
The ship was just as beautiful inside as it was outside. Neat, compact, and efficient. The control room–if such it could be called–was like no control room I’d ever seen before. Just an acceleration couch and observation instruments. Midguard explained that it wasn’t necessary to be a pilot to run the ship; any person who knew a smattering of astronavigation could get to his destination by simply telling the ship what he wanted to do.